With 30+ enchantments, knowing which to prioritize saves hours of grinding. The golden rule: Mending + Unbreaking III on every single item.
1. Sharpness V (+3 damage, works on all mobs). 2. Looting III (extra drops). 3. Sweeping Edge III (+75% secondary damage). 4. Fire Aspect II (cooks drops). 5. Knockback II (situational).
1. Efficiency V (+25 mining speed, instant stone with Haste II). 2. Fortune III (up to 4x ore drops). 3. Silk Touch (collect blocks whole). Build two pickaxes.
1. Protection IV (+16% per piece, all damage types). 2. Unbreaking III. 3. Mending. 4. Feather Falling IV (boots). 5. Thorns III (best on chestplate).
Fortune vs Silk Touch: cannot coexist. Protection vs Blast/Fire/Projectile Protection: use regular Protection IV. Infinity vs Mending: choose one. Sharpness vs Smite vs Bane: mutually exclusive.
Build two separate pickaxes: one with Fortune III for mining ores and one with Silk Touch for collecting blocks. Switching costs nothing and doubles yield.
Early game: prioritize Efficiency and Unbreaking on pickaxe, Protection on armor. Mid game: add Fortune or Silk Touch, Looting on sword. End game: Mending, Feather Falling IV, Depth Strider III. For comprehensive Minecraft enchantment rankings and detailed comparisons, check the Minecraft Wikipedia article. Complete enchantment lists with level ranges and compatibility tables are available on the Minecraft Wiki on Fandom.